Perks
Eagle Eye: +3% Critical Chance for Ranged attacks
Natural Eye: +5 Accuracy for Ranged attacks
Evasive: +5 Dodge
Lurker: When Light is <= 25%, +10% Damage
Quickdraw: +4 Speed on the first round of Combat
Quirks
Bad Gambler: Increased chance of losing money while Gambling.
Guilty Conscience: Bears the crushing guilt of deeds real and imagined. Prone to investigate religious items.
Kleptomaniac: Prone to stealing Items from treasure curios.
Hylomania: Obsessed with material things. Prone to investigate Treasure curios.
Tippler: In town, will only drink for stress relief.
Eagle Eye: +3% Critical Chance for Ranged attacks
Natural Eye: +5 Accuracy for Ranged attacks
Evasive: +5 Dodge
Lurker: When Light is <= 25%, +10% Damage
Quickdraw: +4 Speed on the first round of Combat
Quirks
Bad Gambler: Increased chance of losing money while Gambling.
Guilty Conscience: Bears the crushing guilt of deeds real and imagined. Prone to investigate religious items.
Kleptomaniac: Prone to stealing Items from treasure curios.
Hylomania: Obsessed with material things. Prone to investigate Treasure curios.
Tippler: In town, will only drink for stress relief.